Amarynn, a legendary warrior who hates everything she’s become, desperately wants her existence to end. But there’s one problem with that. She’s immortal.
She’s also made a terrible mistake and given away secrets about her immortality to Venalise Korr, a powerful mage capable of twisting that magic into something terrible. Even worse, Venalise also stole the magical stone called The Gate - the key to everything immortal.
Amarynn strikes out to handle it on her own, but he follows her. Jael, the Crown Prince of Karth, joins her as they risk everything to infiltrate the enemy to rescue the mage and the Gate. If their rescue fails, Venalise will have the power to create a league of immortal warriors just like Amarynn. If that happens, the wars between kingdoms will never end. It also means Amarynn will continue to live, forever. Though now that she’s gotten close to the prince, she doesn’t know if that’s a bad thing after all.